Tommy the Ghostie Brothers

One of the most long awaited retrains of the set is revealed! The skill was predictable but still provides great value to Granblue. Let’s cover the best brothers in Granblue ha! Skills:[CONT](VC/RC):During your turn, if your drop zone has five or more cards, this unit gets [Power]+5000.[AUTO](VC/RC):When placed from hand, look at five cards fromContinue reading “Tommy the Ghostie Brothers”

Forebode Ghost Ship

We got a new reveal and it’s a ship! Today’s Card Spotlight goes to Forbode Ghost Ship! Skill:[ACT](Drop Zone):COST [Discard a card from your hand], call this card to (RC), and if your drop zone has ten or more cards, this unit gets [Power]+10000 until end of turn. Pros Can call itself from drop zone. It can callContinue reading “Forebode Ghost Ship”

Skeleton Sea Navigator

We got a new reveal! Skeleton Sea Navigator is an interesting card, let’s cover him! Skill:[ACT](RC):COST [[Rest] two rear-guards], and put five cards from the top of your deck into your drop zone. Pros Mills 5 cards! Can use as early as G1 turn. No CB nor SB cost associated with. Can rest itself as partContinue reading “Skeleton Sea Navigator”

Mighty Rogue, Nightstorm

Today’s card spotlight goes to Nightstorm! A very solid and used card since G Era days! Pros Extends another attack. It can call any unit, except itself. (Ghost Ship, Skull Dragon, Colombard) A Hollow unit that works with prior Hollow support. (Negrobone, Dragut, etc) Due to Hollow, it retires itself for re-usability next turn. CanContinue reading “Mighty Rogue, Nightstorm”

Lord of the Seven Seas, Nightmist

Today’s card spotlight goes to our G3 breakride Nightmist! This card has some great history and as well new potential thanks to the new Bad Bounty stride. Let’s cover some brief history first and then dive into the new interactions! Quick G Era History Going into G Era, Nightmist the G3 got support that reallyContinue reading “Lord of the Seven Seas, Nightmist”

Chad the Ghostie

We’re going over some small highlights our boy Chad helps in Granblue today. But Commander Jaime, it’s just a critical stride fodder? True. Skill: [CONT](Hand):While paying the cost for Stride, this card may be discarded as a grade 3. This card spotlight won’t be as in depth but I wanted to highlight some small things thatContinue reading “Chad the Ghostie”

Wight Legion Sailing Ship, Bad Bounty

So we finally get to see our new stride and its skill! Skill: [AUTO](VC):At the end of the battle that it attacked, COST [Counter Blast (1) & discard three cards from your hand], put this unit into your G zone face up, and ride up to one grade 3 card from your drop zone as [Stand]. So what doesContinue reading “Wight Legion Sailing Ship, Bad Bounty”